<p>I make <a href="https://www.shadertoy.com/view/NscGWl" rel="nofollow noreferrer">fractal terrains</a>, <a href="https://www.shadertoy.com/view/fl2yRR" rel="nofollow noreferrer">fractal mosaic patterns</a>, <a href="https://www.shadertoy.com/view/css3D8" rel="nofollow noreferrer">electronic music</a>, and <a href="https://www.shadertoy.com/view/mtfSD7" rel="nofollow noreferrer">infinite maze generators</a>.</p>
<p>I also write source-to-source compilers in JavaScript using <a href="https://peggyjs.org/online" rel="nofollow noreferrer">Peggyjs</a>, and also in <a href="https://github.com/jarble/prolog-to-minizinc" rel="nofollow noreferrer">Prolog</a>.</p>
<p>For reference, I also have <a href="https://github.com/jarble/list-of-transpilers/blob/master/README.md" rel="nofollow noreferrer">a list of source-to-source compilers</a> on GitHub.</p>

Anderson Green