<p>Some fun C++ stuff I've done round here:</p>

<ul>
<li>A: <a href="http://stackoverflow.com/a/23431173/1774667">Convert a run-time value or type to a compile-time value</a>, also works with lists of types.</li>
<li>A: <a href="http://stackoverflow.com/a/15090751/1774667">Named operators</a>, does what it says on the tin</li>
<li>A: <a href="http://stackoverflow.com/a/30195655/1774667">can_apply</a>, a useful trick that helps make traits like "can serialize" or "can convert to string".</li>
<li>A: <a href="http://stackoverflow.com/a/30854998/1774667">task</a>, a move-only implementation of <code>std::function</code>.</li>
<li>Q: <a href="http://stackoverflow.com/q/26655685/1774667">Function curry</a>, that does partial binds and the like.</li>
<li>A: <a href="http://stackoverflow.com/a/30809914/1774667">Me playing around with hana-like metaprogramming</a>, together with the idea that template work best if everything (including templates) is a type.  Here is some <a href="http://stackoverflow.com/a/31197222/1774667">evil operator abuse</a>, where I manipulate types with <code>+</code>.</li>
<li>A: <a href="http://stackoverflow.com/a/29533782/1774667"><code>std::function</code> that returns vectors of its own type</a>.</li>
</ul>

<p>Here is a neat question I didn't ask:</p>

<ul>
<li>Q: <a href="http://stackoverflow.com/q/30676839/1774667">Does SFINAE actually work with class templates?</a></li>
</ul>

<p>the answer seems to be "actually, nope, but nobody noticed".</p>

<p>An amusing link:</p>

<ul>
<li><a href="http://stackoverflow.com/reputation">http://stackoverflow.com/reputation</a></li>
</ul>

<p>which will show your reputation history on stack overflow, if you like that kind of thing.</p>

<p>ObSwag:  #SOreadytohelp</p>

Yakk